47. Hierarchical Inheritance
Hierarchical inheritance is defined as the process of deriving more than one class from a base class. Syntax of Hierarchical inheritance: class A { // body of the class A. } class B : public A { // body of class B. } class C : public A { // body of class C. } class D : public A { // body of class D. } Let’s see a simple example: #include <iostream> using namespace std; class Shape // Declaration of base class. { public: int a; int b; void get_data(int n,int m) { a= n; b = m; } }; class Rectangle : public Shape // inheriting Shape class { public: int rect_area() { int result = a*b; return result; } }; class Triangle : public Shape // inheriting Shape class { public: int triangle_area() { float result = 0.5*a*b; return result; } }; int main() { Rectangle r; Triangle t; int length,breadth,base,height; std::cout << “Enter the length and breadth of a rectangle: ” << std::endl; cin>>length>>breadth; r.get_data(length,breadth); int m = r.rect_area(); std::cout << “Area of the rectangle is : ” <<m<< std::endl; std::cout << “Enter the base and height of the triangle: ” << std::endl; cin>>base>>height; t.get_data(base,height); float n = t.triangle_area(); std::cout <<“Area of the triangle is : ” << n<<std::endl; return 0; } Output: Enter the length and breadth of a rectangle: 23 20 Area of the rectangle is : 460 Enter the base and height of the triangle: 2… Read More »